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Skipper Jones
ZionTCD
326
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Posted - 2013.07.10 03:37:00 -
[1] - Quote
First off, sorry I stole your kill.
Secondly, maybe just get more points than a regular assist. If you took him down to 5hp and don't get the kill, then maybe you should get 45 points instead of 25.
The last bullet count, It wouldn't be fair for the player if someone did 1 more damage than them so they get the kill.
Your solution wouldn't solve anything. It would just give people more assists and less WP overall.
A kill should get the kill and the points. A high assister (Someone that did a lot of damage but didn't fire The bullet) should get 45 WP A medium assister should get 25 WP A low assister should get 15 WP. |
Skipper Jones
ZionTCD
326
|
Posted - 2013.07.10 03:43:00 -
[2] - Quote
Zeylon Rho wrote:Skipper Jones wrote:First off, sorry I stole your kill.
Secondly, maybe just get more points than a regular assist. If you took him down to 5hp and don't get the kill, then maybe you should get 45 points instead of 25.
The last bullet count, It wouldn't be fair for the player if someone did 1 more damage than them so they get the kill.
It's more so about me stealing your kill, so no apology required. But, yeah, it's more-so the points than the kill-counts. I couldn't care less about "score-related" crap like that. The WP are the only thing that actually matter; high scores like in the arcades have been silly for years.
Edited my original post |
Skipper Jones
ZionTCD
327
|
Posted - 2013.07.10 03:53:00 -
[3] - Quote
Zeylon Rho wrote:Skipper Jones wrote:First off, sorry I stole your kill.
Secondly, maybe just get more points than a regular assist. If you took him down to 5hp and don't get the kill, then maybe you should get 45 points instead of 25.
The last bullet count, It wouldn't be fair for the player if someone did 1 more damage than them so they get the kill.
Your solution wouldn't solve anything. It would just give people more assists and less WP overall.
A kill should get the kill and the points. A high assister (Someone that did a lot of damage but didn't fire The bullet) should get 45 WP A medium assister should get 25 WP A low assister should get 15 WP. You didn't really need to edit your post. Go a few posts down from the top and I already agreed that the kill part doesn't matter, and a split along damage amounts makes more sense. But.. whatever.
Actually you said that the person get rewarded with the "kill" but not given the WP.
I'm saying getting the kill and the WP, just assist are based of work done. |
Skipper Jones
ZionTCD
331
|
Posted - 2013.07.10 08:11:00 -
[4] - Quote
Again that is not the same. Similar. but not the same.
He's saying a player gets the stat of a kill, but WP in general are distributed by damage output.
Not killer gets 50, assisters get distributed by damage
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Skipper Jones
ZionTCD
331
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Posted - 2013.07.10 08:38:00 -
[5] - Quote
Zeylon Rho wrote:That's because there's no compelling reason for the killer to get the full 50 if they did 0.5% of the damage. Points scaling off damage done makes more sense.
They fired the bullet.
You guys will get the WP that you desperately need .
There is no point in getting the stat if you don't get an award for it...
Killer gets: 50 Assisters could get 45, 25,15 but no more than 50.
Your solution would create another problem. People who did 1hp more damage gets the +50 for the kill but the ACTUAL killer did the chasing down and killing. He is rewarded with less points than he should've.
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Skipper Jones
ZionTCD
331
|
Posted - 2013.07.10 09:09:00 -
[6] - Quote
Zeylon Rho wrote:Skipper Jones wrote:Zeylon Rho wrote:That's because there's no compelling reason for the killer to get the full 50 if they did 0.5% of the damage. Points scaling off damage done makes more sense. They fired the bullet. You guys will get the WP that you desperately need . There is no point in getting the stat if you don't get an award for it... Killer gets: 50 Assisters could get 45, 25,15 but no more than 50. Your solution would create another problem. People who did 1hp more damage gets the +50 for the kill but the ACTUAL killer did the chasing down and killing. He is rewarded with less points than he should've. They fired 'a' bullet. The award IS the stat, for people that care about pointless crap like that. Killer gets whatever their share of the damage was, assists get whatever their share was. The kill "credit" number goes to the last shot so they can rub that satisfaction all over their bodies while staring at their K/D late at night. My solution fixes the problem, you're inventing the idea that there even would be another one. If I did 99% of the damage, and you kill the guy with a stray bullet, the fact you got the last hit is academic - he was killed by me. It's like if an AIDS patient eventually succumbs to an opportunistic infection. Yeah, that normally harmless disease is what finally killed him, but the real cause was the AIDS. You could tack on some bonus for being the last hit, but it's misleading to characterize the "killer" as the brave soul who put in long man-hours chasing down some guy to finally get the kill. Most assist/kill breakdowns don't happen that way. For instance, if you did 1% of the damage to finish off the encounter, give them a 10% bonus of the overall kill credit, but let the rest fall in accordance to the people that actually did the damage.
Not many people care about the stat.
No you didn't kill him, I killed him, you just made it easier. It looks like someone got 1 too many kills stolen.
Just because you put in MORE damage doesn't mean you should get the rewards of a kill. The rewards for a kill, should be to the KILLER. not the person that put in more damage. You were an assister. You assisted the person who fired the last shot. You may have done more work, but you didn't kill him.
You could get more credit for assisting the person, but not more. Make ASSISTING more profitable.
You may have done most of the work, but you didn't get the kill. Therefore, you shouldn't get extra WPs for assisting a job.
No matter what you call it, all you did was assist. |
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